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Topic: Mission: SPACE at Epcot< Next Oldest | Next Newest >

RichKoster Offline

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Posted: Aug. 11, 2003 1:10 am/pm Quote

Quote (CarolKoster @ Aug. 11, 2003 10:32 am/pm)
For those who may prefer a "No Spin Zone" any information and guidance about this query is appreciated, thanks in advance.

And now that Mission: SPACE is open 7 days a week now starting at 1 pm and all four centrifuges are open, that gives more chances for Disney EchoEars who are there now to ride the new attraction.

I agree: Post your comments after riding Mission: SPACE!
:nod:


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WebTink Offline

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Posted: Aug. 12, 2003 12:59 am/pm Quote

I will address the whole Mission: Space thing in my trip report, but have to add to this thread, too.  My opinion is that is was a lot tamer than the hype led me to think it would be.  It was fun, and neat to feel the G's, but I didn't think it lasted very long, and didn't find it all that intense.  All the controls are very realistic and add to the excitement.  The pre-ride "training" is great fun and gets the adrenaline pumping as you anticipate the adventure.  I think that they play it up so well that some people's minds must take over!  We had one gal get out of line because she was not feeling well...and we hadn't even done anything yet.

The assigned tasks are easy to complete--just push a button at Gary Sinese's command.  You do have some force pushing against you as you reach out to push the button, but it's not intolerable. (I was the Navigator, by the way, and DH was the Pilot; we had two giddy Japanese girls with us to complete our crew. Our team was laughing the whole time! )

I loved the launch the best!  As you're looking straight ahead, it looks like you're looking into a clear blue sky as the spaceship goes up, up, up against the force of gravity.  Here is where I felt the most pressure.  Then you're clear of the atmosphere, and you feel a bit of that weightlessness people have described.  Nothing like catching air on a roller coaster, though.  

We had to whip around the moon, of course, to get into our flight path to Mars.  That was a lot like a coaster.

The landing was the next bumpy part.  This reminded me very much of the Star Trek Experience and Race to Atlantis in Las Vegas.  Both of those attractions use the 3D movie and motion simulator to create those wild sensations of movement through space, too.  When I first did those rides, I thought I might be affected with motion sickness because I have been known to have a bit of car sickness in the past, but they didn't phase me, and neither did Mission: Space.  I was proud to purchase my Pioneer Crew 2003 t-shirt, without vomiting!   :clapping:

Sorry about the lack of audio on the video card.  It truly is just a video card.  I was telling all of you at the Disney Echo that I'd survived Mission: Space, that it was very cool, and not as bad as everyone had been saying, and that I can't wait for you all to try it.

I'm wondering if maybe they have toned it down some since they began previewing it.  But, maybe not, maybe it's just a personal thing.  My daughter, apparently, got a little queasy, and she said she did not like the launch at all.  

I wonder if how much you weigh makes a difference?  I'm a pretty hefty gal, so maybe that kept me in my seat a little more than a lighter person might experience.  Don't know.  I'm not a physicist and I don't play one on TV either!

I had a blast!  That's all I can say, and I hope to ride it again in October.


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Becky / WebTink
Seize from every moment its unique novelty,
and do not prepare your joys. --Andre Gide

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RichKoster Offline

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Posted: Aug. 13, 2003 1:33 am/pm Quote

Racing Through Space



Guests become members of Mission Control and use quick thinking when they engage in Space Race, a high-energy interactive game that explores the teamwork needed between mission control and astronauts in space missions. Two teams work against one another to fix problems on their ship and be the first to arrive at the race destination. The Mission: SPACE post show, powered by HP, extends the adventure of Mission: SPACE, a Walt Disney World attraction set for liftoff at Epcot Aug. 15, 2003.

Copyright 2003. THE WALT DISNEY COMPANY.
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RichKoster Offline

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Posted: Aug. 13, 2003 1:37 am/pm Quote

Ready for the Mission



Guests respond to instructions from CapCom in order to complete their Mission to Mars during a "test flight" of Mission: SPACE, set to lift off Aug. 15 at Epcot. Inside the capsule, four guests become a team of astronauts working together to fulfill the mission. During this awesome adventure, which gives guests the sensation of blasting off into space, everyone in the capsule participates in completing the mission by using joy sticks and buttons - all while viewing outer space through their own video screen. Mission: SPACE is presented by HP at Walt Disney World Resort.

Copyright 2003. THE WALT DISNEY COMPANY.
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RichKoster Offline

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Posted: Aug. 13, 2003 1:41 am/pm Quote

SpaceAdventure



Space Base, one of four activities in the Mission: SPACE post show, gives budding astronauts an opportunity to climb, jump and explore in a space-themed play area. The Mission: SPACE post show, powered by HP, extends the excitement of Mission: SPACE, set to launch at Epcot at Walt Disney World Resort Aug. 15. Guests who accept the mission in this unique attraction will experience the scintillating sensation of launching into space.

Copyright 2003. THE WALT DISNEY COMPANY.
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RichKoster Offline

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Posted: Aug. 13, 2003 1:44 am/pm Quote

Navigating on Mars



With the help of a joystick and a jump button, guests help astronauts navigate their way on the surface of Mars, avoiding wind storms and other hurdles in a race against time when they play Expedition Mars. This simulated Mars adventure extends the fun of Mission: SPACE, the Walt Disney World attraction set for liftoff at Epcot on Aug. 15, 2003. Expedition: Mars is one of four interactive experiences found in the Mission: SPACE post show, powered by HP.

Copyright 2003. THE WALT DISNEY COMPANY.
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RichKoster Offline

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Posted: Aug. 13, 2003 1:48 am/pm Quote

Eye-filling Views

Snug in their X-2 space trainer, Walt Disney World guests on the new Mission: SPACE attraction rocket off to Mars in a one-of-a-kind experience. For each Epcot voyager, the wonders of space pour through their viewports. From pulse-racing liftoff,...



...Florida falls away from view...



...as the blackness of space envelops the crew. After dodging a meteor shower and other in-flight surprises, astronauts push deeper to their first jaw-dropping views of Mars...



...A landing attempt on the forbidding Martian landscape awaits (pictured below). To add to the realism of the experience, Walt Disney Imagineers used computer-generated photo-realistic imagery straight from NASA spacecraft. Walt Disney World Resort is in Lake Buena Vista, Fla.



Copyright 2003. THE WALT DISNEY COMPANY.
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RichKoster Offline

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Posted: Aug. 13, 2003 2:01 am/pm Quote

Going Where No Theme Park Attraction Has Gone

Mission: SPACE at Walt Disney World Resort in Lake Buena Vista, Fla., will take guests on a pulse-racing journey among the stars to Mars. Scheduled for a preview opening in mid-August, Mission: SPACE, presented by HP, is a new E-ticket attraction in the Future World section of Epcot, located in Lake Buena Vista, Fla.









Copyright 2003. THE WALT DISNEY COMPANY.
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RichKoster Offline

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Posted: Aug. 13, 2003 3:12 am/pm Quote

Choose to Go! A Step-by-Step Journey Through Mission: SPACE

LAKE BUENA VISTA, Fla. -- The Mission: SPACE adventure for Epcot guests begins well before the countdown to liftoff. Here's a step-by-step journey through the attraction from the entrance courtyard . . . to the exit through Space Cargo Bay.

Entrance
When guests step into the courtyard of Mission: SPACE, they step into the future. The year is 2036. The courtyard -- Planetary Plaza -- features bold spheres symbolizing Earth, Jupiter and the moon. On the wall of the plaza are plaques bearing quotes from notable figures who exemplify the questing spirit that has led mankind into space. Moving words from President John F. Kennedy, Columbia Shuttle astronaut Kalpana Chawla and others are featured. The attraction's 45,000-square-foot building -- the International Space Training Center (ISTC) -- features a curvilinear exterior that surrounds Planetary Plaza.

ISTC Astronaut Recruiting Center
At the entrance to the recruiting center emblazoned in the circular walls is the motto "We choose to go!" It is here that astronaut hopefuls learn about training. This is also where guests see the remarkable model of the ISTC's X2 Trainer, the futuristic spacecraft they will board to embark on a one-of-a-kind journey into space.

Space Simulation Lab
A slowly turning 35-foot-tall gravity wheel containing exercise rooms, offices, work areas and sleeping cubicles for space teams dominates the area. Overhead hangs a model of the ISTC's X-1 spacecraft (a precursor to the X-2) and a graphic of the X-2 with details explaining the shuttle functionality. Also overhead is an authentic Apollo-era Lunar Rover display unit on loan from the Smithsonian Institution's National Air and Space Museum -- a symbol of mankind's first exploration of another planetary body.

As guests leave the Space Simulation Lab, they encounter plaques marking great moments in space flight -- from 1961 when Yuri Gargarin became the first man in space . . . to the first family in space in the year 2030 and the first deep-space mission aboard the X-2 in 2035.

Training Operations Room
The Training Operations Room is the hub of activity for training sessions in progress. Behind the glass are several large monitors showing live video feeds of ongoing ISTC training sessions.

Team Dispatch
A dispatch officer meets guests in Team Dispatch. This area is dominated by an ISTC logo embedded in the floor. The dispatch officer motions astronaut hopefuls forward. They are assigned to teams of four people and sent to the Ready Room.

Ready Room
It's time for each team member to accept an assignment -- commander, pilot, navigator or engineer. Each role is responsible for a specific task during the mission, enabling the team to affect what happens during the adventure. Here, guests meet Capcom. Capcom, or capsule communicator, is the voice of Mission Control who guides astronauts through their missions.

Pre-Flight Corridor
The pre-flight corridor is inspired by the "White Room" at Kennedy Space Center, where astronauts wait for the countdown to begin. At Mission: SPACE guests receive, via video, final instructions and information from Capcom, who also explains the technology of the X-2 rocket, shows the route of the mission and the destination: Mars. Then, a uniformed flight crewmember escorts the teams to an X-2 trainer. All systems are go!

X-2 Trainer
Each team member is securely strapped into an X-2 trainer. Mission Control monitors the launch sequence. The capsule moves into launch position, pointed straight up toward the sky, and the countdown begins. Then it's 3... 2... 1... liftoff!

The senses are immediately engaged. On takeoff guests experience sensations similar to what astronauts feel during liftoff. They hear the roar of the engines. They view computer-generated photo-realistic imagery based on actual data taken from Mars-orbiting satellites.

During the mission, the team encounters challenges like those of an astronaut as they try to successfully complete the mission. Team members must perform the task associated with the roles they have accepted. It's vital to the outcome of the mission.

Advanced Training Lab
Now that the flight training session is over, guests can find out if they also have what it takes to be part of Mission Control. This is determined in the Advanced Training Lab, a colorful, interactive play area where guests can further test their skills.
  • Mission: SPACE Race -- Up to 60 guests at a time can enroll in this training adventure where two teams, each made up of both astronauts and ground control personnel, race against time to be the first to complete a successful mission. Teams must work together to overcome challenges and setbacks in order to send their rocket from Mars back to Earth.
  • Expedition: Mars -- This simulated astronaut obstacle course, which offers a joystick and a jet-pack button, preps explorers for conditions on other planets.
  • Space Base -- Made for junior astronauts, Space Base is an interactive play area made for climbing, exploring and having fun.
  • Postcards from Space -- At this kiosk guests make a video of themselves with an entertaining space backdrop and e-mail it to friends and family.

Mission: SPACE Cargo Bay
A four-foot-high, 3-D portrayal of Mickey Mouse outfitted in an astronaut space suit with one foot planted on Mars beckons guests into the 1,500-square-foot retail space. Astronaut-inspired gear and supplies are displayed beneath a 12-foot mural featuring Astronauts Mickey, Minnie, Pluto, Goofy and Donald on the surface of Mars with the X-2 shuttle streaking across the stars.

Copyright 2003, THE WALT DISNEY COMPANY.
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RichKoster Offline

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Posted: Aug. 14, 2003 11:13 am/pm Quote

Yoo Hoo, Disney EchoEars!

Here's the latest picture and news from Disney about Mission: SPACE:






Walt Disney World Launches Mission: SPACE

Mission: SPACE presented by HP at Walt Disney World Resort in Lake Buena Vista, Fla., engages Epcot guests in a thrilling training mission that takes them into deep space.

Copyright 2003, THE WALT DISNEY COMPANY.


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107 replies since June 28, 2003 12:00 am/pm < Next Oldest | Next Newest >

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