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Topic: Pal Mickey: Now $60, not $50 / Spanish available, Personal Tour Guide: Reviews/How to use< Next Oldest | Next Newest >

RichKoster Offline

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Posted: May 05, 2003 12:31 am/pm Quote

Pal Mickey - My Review

We were very lucky to be able to spend some time with Pal Mickey on our trip, choosing to share the Magic Kingdom with him. Here’s what we found out about him and our impressions after we spent about an hour with him. I'll post more after I buy one for myself during my WDW trip in June.

Pal Mickey is perfect for first-timers to Walt Disney World because he’ll tell you all about where you are, acting as your own personal tour guide. But he’s also great for Guests who visit WDW frequently because he’s filled with little-known facts and trivia as well as letting you know current information about theme park parades, shows, and attractions. He’ll even tell you how long the wait times are at attractions, help you meet up with the Characters, and help you search for Hidden Mickeys!

You can clip Pal Mickey to your belt (or the strap of your fanny pack/camera bag) or just hold him as you would any other plush. He’s only 10 1/2 inches tall and very light. You can interact with him in two ways: game mode and interactive guide mode.

First of all, make sure he’s on . . . he has an on/off button on his back. To put him in game mode, press both of his hands at the same time and he’ll tell you jokes and offer you a choice of three different games that he’ll play with you. You can choose from
  • Mickey Says – Pal Mickey’s version of Simon Says in which you have to squeeze him where he tells you if he says “Mickey says…”
  • Trivia – related to what attractions are found in the Disney theme parks (this one is about the specific park you’re in if you’re actually in one)
  • Disney Villains – Mickey will give you names of Disney Characters and you’re scored on how well you know which of them are Disney villains.
When in game mode he won’t be triggered about his surroundings, so be sure to turn off game mode by pressing both of his hands simultaneously again for him to be your tour guide.

When in tour guide mode, Pal Mickey will giggle and shake when he wants to tell you something related to where you are. That’s your clue to unclip him from your belt (if that’s where he is) and bring him up to your ear and then press his stomach or either of his hands and he’ll talk to you with park information or a joke. If you couldn’t hear him or want another person to hear what he just said, just press his stomach within 15 seconds and he’ll repeat it. You can have him repeat up to five times for each remark. This is a great feature for those traveling with more than one child: you might be able to buy or rent just one Pal Mickey and share him rather than getting one for each child. In a normal room environment like your resort room you’ll hear him just fine but when you’re in the parks you’ll need to bring Pal Mickey’s mouth close to your ear in order to hear him. This looks quite cute when you see an adult cuddling Pal Mickey near their face!
:D

Folks, please don’t get distracted and be very careful when you’re using Pal Mickey. Just like people who drive with one hand while talking on their cell phone with the other, I dread to think what could happen if a Guest is holding Pal Mickey close to their ear and concentrating on what the little guy’s saying rather than watching out about being careful in exiting a ride or bumping into someone else. It could be a whole new thread on the Disney discussion forums to rival ones about strollers hitting other people’s ankles. And parents, the off button is your friend: please make sure your young’un isn’t playing games with Pal Mickey inside where he’d be distracting others - - although personally I’d love to hear Mickey mouth off about certain ex-presidents in the Hall of Presidents!
;)
Thankfully, though, the Disney Imagineers thought ahead and put a feature in him that they can silence Pal Mickey in certain places of the parks and they have enabled this feature in the attractions (the MK's teacups being one exception, and there might be others). When they have him silenced, you can't even play games with him, so he won't be distracting others.

Every time you enter one of the four WDW theme parks, Pal Mickey receives a wireless signal via infrared (picked up through his black nose) to let him know where y’all are so he’ll respond with appropriate information - - his jokes are even about the places you’re at! For example, in Tomorrowland he loved to tell us many space jokes including ones about Buzz Lightyear and Zurg. There are infra-red transmitters scattered just about everywhere in the Magic Kingdom, Epcot, Disney-MGM Studios and Disney’s Animal Kingdom. I even heard him talk in the DAK parking lot!

We saw and heard Pal Mickey in people's hands on Tuesday, April 22nd at Disney's Animal Kingdom. He had just become available that day for WDW Resort guests at Old Key West Resort and Wilderness Lodge. Now he’s available at all the WDW Resorts and as of mid-May he became available in all four WDW theme parks.

You can choose to buy him for $50 ($46.94 plus $3.06 sales tax) or rent him. A $50 refundable deposit using a credit card is required each day you rent him and when Pal Mickey is returned before noon of the following day you’re charged $8 plus tax. You can also sign up to rent him for several consecutive days: $16 plus tax for two days, $24 plus tax for three days, $32 plus tax for four/five/or six days). If you don’t return your rented Pal Mickey, your $50 deposit fee will be converted into a $50 purchase price on your credit card bill and he’s yours to keep.

Pal Mickey is not only aware of where you are in the park, but he knows what direction you’re going and if you’ve been there before. Make sure you have him facing towards the front of you when carrying him or when he’s clipped to your belt. If you put him under your poncho when it rains or carry him in your backpack he won’t be triggered unless you stick his nose out. The first time you enter Main Street USA from Town Square he’ll be triggered to tell you something about it. But when you’re at that same spot later heading the other way he’ll say something different instead of the same thing over again.

Pal Mickey was very talkative in Tomorrowland. Take him for a ride on the Tomorrowland Transit Authority and he’ll wiggle and signal you quite often that he has something to say: space jokes (as mentioned above), all about the attractions there and a lot about Buzz Lightyear and Zurg in Space Ranger Spin. He told us about Space Mountain and how tall you need to be to ride it - - and he sounded relieved that he wasn’t tall enough for it. But then he suggested a ride on the Astro Orbiter because everyone can ride that. I found this quite helpful because he gives out the height requirements in a fun way, plus offers alternatives for those who aren’t tall enough. I bet Disney consulted with child psychologists when they were planning what responses Pal Mickey would say.

He’s dressed in his classic yellow shoes, white gloves, and red shorts - - with white white ovals for the “buttons.” The outline of the buttons glow in the dark when the TTA took us inside Space Mountain and in the tunnel behind Buzz Lightyear’s Space Ranger Spin and Mickey’s Star Traders. I haven’t heard of Pal Mickey being refused entry at any “no shirt/no shoes/no service” eateries at WDW, but you might want to personalize his wardrobe with a plush-sized t-shirt (which would be a perfect place to include a label with your name and address on it). Hmmmm, Pal Mickey-sized t-shirts… there’s another marketing opportunity!

Disney EchoEar Beth / Liv2CdWorld was wondering if you purchase Pal Mickey, will he be as valuable for your next trip - or will you need to bring him somewhere for an upgrade? Pal Mickey was 5 years in development and includes 700 responses. Some of them are not used now but will be triggered for new, upcoming attractions in the future. So if you buy Pal Mickey this trip he should be just as much fun and informative on your next trip.

His plush is fully washable but don’t get him wet when his electronics module is still inside him! In fact, Pal Mickey will remind you to keep him dry when he’s near a splashy attraction. But if he gets dirty just open the zipper on his back, remove the electronics (they must not get wet) and the plush can be washed with mild soap and water. He runs on three AA-size batteries which can be replaced after you unzip his back and then use a small Phillips head screwdriver to open battery compartment. The batteries should last 5 - 7 days of normal use. If you’re going to buy Pal Mickey and will be spending almost a week or more at WDW, you might want to bring your own extra batteries from home rather than paying Disney prices for them, because with constant use you might wear the batteries down - - but he doesn't work well with rechargeable batteries or generic brands because they don't put out as much voltage as the premium, non-rechargable batteries do.

If you rent Pal Mickey and don’t buy him then you won’t need to worry about changing batteries or cleaning him - - the Disney folks will make sure his batteries are fresh, launder him after each time he’s rented and they won’t rent him again after he starts to look worn.

Right now Pal Mickey only tells you things about Walt Disney World’s four parks and even Downtown Disney (note: not anywhere in the Disneyland Resort yet) but you can play games with him and hear his jokes anywhere. You have to come in person to WDW to buy (or rent) him because he cannot be bought using the WDW Merchandise phone number.

He kept us quite entertained when we were on line for the Mad Tea Party. Some of what he told us about the ride is a suggestion that you don’t have to spin the teacup by using the wheel-shaped handle if you don’t want to - - you can not turn it at all and you’ll just glide. All three of us found that the line for the teacups seem to go much faster because he told us a lot of jokes there. Here’s an example of Mickey’s humor: What happened when Goofy was struck by lightning? It really hurt! A little while later Mickey asked us what happened when Goofy was struck by lightning again? It really, really hurt! How about that - - a running gag from a plush! The topper was when he got our attention soon after that when he asked “What happened when Goofy was struck by lightning a third time? He took the lightning rod off his head! Ha-ha!” Another favorite of ours was when Mickey told us that Cinderella is lousy at basketball - - because she had a pumpkin for a coach! In Fantasyland he'll spring this one on you: Why is Captain Hook's boat still sailing through the sky? Because it's going to Never Land!
:laugh:

The teacups would be our last ride with Pal Mickey before we needed to return him to our friends who let us experience touring with him. I was very touched and a bit surprised at the coincidence in the timing when just after we settled down into our teacup together he told us, “Aw, gee. Thanks for playing with me today.” When we gave him back it was like parting with an old friend. When we return to WDW in June we'll be sure to buy Pal Mickey so this time we can have him to keep.
:nod: :mickey:


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RichKoster Offline

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Posted: May 05, 2003 3:39 am/pm Quote

I hear there is also a Pal Mickey pin with a limited edition of 2000 that is being released at the same time as the toy.

Here's an official Disney photo of Pal Mickey:

Copyright 2003. THE WALT DISNEY COMPANY.


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Posted: May 05, 2003 3:47 am/pm Quote

So you can squeeze Mickey's hands and press his tummy to have him respond when he's in his tour guide mode...

I'd like them to add the feature where you press his crotch and he'll direct you to the closest park bathroom!
:laugh:


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Posted: May 05, 2003 11:49 am/pm Quote

Thanks for the review Rich!!! I have been soooo anxious to get Pal Mickey ever since hearing about him! (I'm trying to resist the temptation to buy one on eBay........)  

I can't wait till our WDW trip in September so I can buy the little fella!  

--sorcerer kev


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RichKoster Offline

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Posted: May 06, 2003 3:45 am/pm Quote

Yoo Hoo, Disney EchoEars!

Here's a tongue-in-cheek look at Pal Mickey, from www.irregular.com:

PAL MICKEY MEETS IRREGULAR.COM!

Have you ever been bossed around by a plush rodent? Not too many people can say they have so that's why Disney's rolling out Pal Mickey. He's cute. He's astute. He comes with a belt clip. While he'll play a few simple kid games and rattle off corny jokes on command, Pal Mickey was made to follow you through that $51.88 click of the turnstile that catapults you into the world of Disney's four Florida theme parks.

It's there where Mickey really struts his stuff, alerting you to character greetings, short wait times at marquee attractions and show hours. He's also packed with more than 700 phrases including geo-specific trivia as you pass certain signature rides.

The staff of Irregular.com got a hold of one of the earliest models this past week and everyone seems to agree that the best feature -- hands down -- is the off switch. Unzip his back and it's there above his battery-powered buttocks and behind his little rat brain.

We tired quickly of his lame jokes that made Marmaduke seem like vintage comedy so we decided to take him on a World tour. Here is what our new Pal had to say.


Magic Kingdom

We walked down the Main Street Mall and figured we would do the park counter-clockwise to see if we could throw Mickey off. No way! In a creepy way he knew just where we were going. He started to giggle and vibrate so we squeezed his hand to indulge his urges.

"It's a great big beautiful Tomorrowland," he sang out.

We passed a shuttered building on our right that set him off again.

"Oh, cow pie! Timekeeper is closed again," he said. "Come back over the summer when the park is full. We never open this attraction if everyone is comfortable."

A few steps later he had even more to say.

"That's Buzz Lightyear's Space Ranger Spin to the right," he said. "It's a real cool ride. Don't you dare go ride Men in Black at Universal Studios Florida now, you hear? After that you may no longer appreciate our neon plywood cutout targets, the lame weaponry and the vehicle's limited motion."

We passed an escalator on the way to Space Mountain.

"Hey, Tomorrowland Transit Authority may not seem like much but it sure beats an abandoned Rocket Rods ride, don't you think?"

He shook something fierce when we passed a two story structure by the Space Mountain entrance.

"Did you notice the stairs," he asked rhetorically. "Of course you didn't. There didn't used to be a ride here. No way, Jose. We wouldn't raise ticket prices every year and remove a quality transportation ride that gave you an aerial view of the park and those unthemed Fantasyland roofs. We wouldn't. Honest."

We moved over to Fantasyland where the Winnie the Pooh ride was down for two months of rehab.

"Oh Pooh," he said. "But check out the lagoon to your right. We used to have a unique submarine adventure here that promised to take you 20,000 leagues under the sea. Well, as long as you didn't notice that the water surface was just a few feet over your porthole. But we closed the ride for a much better idea. Character greeting stations!"

We strolled past Liberty Square and into Frontierland where Mickey had more to say.

"You see that body of water? That's the Rivers of America. We used to have canoes here where folks could get some exercise as they paddled about. We got rid of them for something healthier. The churro cart. We'll fry anything here in Disney World. The more plump the guest the more likely he or she will be to buy up loads of Winnie the Pooh merchandise. It's true. We call this caloric marketing."

We wrapped things up at Adventureland where Mickey stopped us short of a flying carpet ride.

"Here's a joke for you. What does a flying carpet, an elephant and a triceratops have in common here? Everything."

Leaving proved troublesome as Pal Mickey wanted to stop at every store on the way out to let us know how they once used to be lavish attractions that showcased penny arcade games, short films and even a tribute to Walt Disney's story.

We zipped down. He zipped up.


Animal Kingdom

The next day we arrived at Disney's latest theme park addition to its Florida arsenal, Animal Kingdom. Pal Mickey didn't wait long to get going. We arrived just as the park was opening and joined the beeline to the back of the park.

"Hey, where you all going, huh," Mickey questioned. "The Kilimanjaro Safari? Why don't we go hit something else, like taking the train to Rafiki's petting farm or the carnival rides at Dinoland? No lines. No waiting. Don't join the herd to our only E-ticket attraction. That doesn't make you any better than the animals here now does it?"

We insisted. Mickey persisted.

"Oh, I get it now," he continued. "Ignore your Pal Mickey. You think I'm happy trying to talk you out of following the lemmings? I told Michael and Joe that this was a big mistake. You open up a safari attraction where the animals aren't going to be as active later in the day and decide to wait 8 years before opening up another marquee ride and this is exactly what's going to happen. 500 acres and we've got an ant trail of park guests going to Africa."

We crossed the bridge to Africa and followed the crowd into the safari entrance.

"Don't make me do this," Mickey said. "Okay. I'm sorry. I have to. Big Red is dead, okay? Poached like your egg breakfast she was. We actually had her bloodied carcass on display when the ride first opened. Doh! That lasted for about a week or two before folks went bananas. How dare we make a point with an animal slain for its ivory tusks. Some mom in Duluth that doesn't think twice about showing Bambi to her kids is going to tell us this is too extreme? Puh-leeze. Anyway, Big Red got scraped -- err, I mean scrapped. Little Red is fake too, you know? And one more thing --"

Unzip. Flick. Pal Mickey remained in the off position until we completed our safari.

"Gee whiz, is that a train whistle I hear," Mickey said. "Let's all go to Rafiki Planet Watch at Conservation Station. You're not going to like the layout. It's a train ride low on scenery leading to a needlessly long footpath that winds up at an outdoor petting area. But, hey, there's also an air-conditioned building where we can brow beat you on the merits of conservation despite the fact that we didn't conserve your time with the pointless long journey to get there."

Unsold, we moved on. We took a leisurely stroll towards Asia. We came across a raft ride where ponchos were the dress code apparently.

"Ahhh, Kali River Rapids," he said. "This one here was called Tiger Rapids Run until we realized that we wouldn't have any live tigers to look at. Why? Because we're Nahtazu!"

We kept walking towards Dinoland.

"Dinosaur is a wild dark ride," he started. "And I do mean dark. It opened as Countdown to Extinction. Then we released our computer-animated full-length feature Dinosaur. So we decided to rename the attraction. We changed, well, absolutely nothing beyond the sign in front of the ride. We'd love to light up the ride some more, but, gosh, where's GE as a sponsor when you need it?"

We got off the ride and started looking for the iguanadon we brought back through time with us. He didn't turn up so we walked past the game booths wedged between a pair of fair rides known as Triceratops Spin and Primeval Whirl.

"Well, at least our carnies bathe," Mickey said as we headed out towards The Tree of Life. Beautiful etched sculptures of animal life lined the faux bark of the park's signature centerpiece.

"Pretty, isn't it," Mickey gawked. "But with the tens of millions that we spent on this work of art structure don't you think we could have afforded to color the leaves in a hue that matched its green surroundings? That's just Goofy."

It wasn't even noon and we were already sweltering under the Florida heat. We made a dash for the exit.

"Where do you think you're going," Mickey asked. "If you head out now your Irregular.com readers are going to think that this is a park that can be done in a quarter of day. It's not. This is a half-day park! Half-day park!"

We spun Mickey around, singing "Circle of Life" as we gleefully threatened to turn him off.


EPCOT

One of Walter Elias Disney's last living visions was for an Environmental Prototype Community of Tomorrow. He either envisioned an urban cutting edge metropolis where folks would live, work and interact with one another or a place where pyramid eyesores lined the entrance with etched images of egomaniac suckers in a park divided into tiers of opening and closing times because two park halves could never equal a complete whole.

Mickey wasted no time to let us know that Spaceship Earth once featured Walter Cronkite as a narrator, replaced by The Lion King's Jeremy Irons. Yes, Scar, but it didn't take us long to see the scars with our own eyes.

World Showcase wouldn't open for a couple of hours so we veered right to find an attraction with waves crashing up against the rocks.

"The Living Seas used to feature a ride through a giant aquarium," Mickey said. "But the ride is gone now. Sure, you can stand in a belittling queue only to be left standing in an open room for no reason other than self-humility and to be eventually led through a fake "hydrolator" which is just a pair of sliding doors separating you from the aquarium area. Or you can go to those sliding doors marked "Exit Only" and show a little pride and self-worth by ignoring the sign and just walking in when the first of those doors opens to get into the tank viewing area."

Finally. Mickey was starting to earn his keep. He gave other helpful hints about free cookies later in the day in The Land and trivia tidbits of a ride he called Figment version 3.0 but we noticed that everyone was actually going over to the other side of Future World so we followed.

Mission: Space looked awfully cool but it was also awfully closed. Test Track was there but it had run out of FastPasses.

"Silly me," Mickey chuckled. "I should have told you that there is only one attraction in this park where a FastPass is recommended. That's why they run out so quickly. Come back later this year when Mission: Space changes all that, okay?"

Maybe. Figuring that the Wonders of Life pavilion was just Disneyfied porn and that Ellen DeGeneres and dinosaurs had way too much in common we went back to the middle of Future World. Waiting for the country exhibits to open we went into the Ice Station Cool igloo, only to find a hidden gem on our own -- free soda samples.

"Don't you dare try the Beverly," Mickey said. "You're going to friggin' hate it. See, you made me say friggin'. I'm a bad, bad, toy, but I'm still better than that stinking bitter Beverly crap."

We passed on the Beverly. The World Showcase opened so we toured the countries, realizing that it's pretty, with what seemed like amazing restaurants but not a whole lot in terms of rides. We didn't find a currency exchange kiosk to convert some dollars into Euros so we avoided spending any money there. Free SARS masks were being handed out in the China pavilion. That was a nice touch.

We were done. Mickey took a nap.


Disney-MGM

We tackled the last park of our Pal Mickey test drive under a stormy afternoon. We knew that he couldn't get soaked so we fashioned a popcorn box into a poncho for our newfound friend. We hit the thrill rides first, like everybody else it seems.

Tower of Terror and its new programming was fierce and amazing but Pal Mickey was left unimpressed.

"Where is the Twilight Zone zinger," he questioned. "Where is the It's a Cookbook or Room For One More, Honey or Burgess Meredith smashing his reading glasses? Golly gee, I get the part about the five people vanishing in the elevator in the 1930s. I'm hip to the fact that we are going into the boiler room to ride the service elevator. I'm thrown for a loop when we're asked to sit down -- I mean, who sits down in an elevator -- but I'll suspend belief for the sake of ride safety. But if all we do is go into the shaft, swing up and down, and wind up in the lobby's gift shop where's the cool plot twist? Rod Serling would turn in his grave if he ever saw this."

Maybe we were starting to wear on Pal Mickey but he was becoming as jaded and sarcastic as we were.

"Bring me the head of the imagineer who couldn't give this ride a worthy story ending," he said.

Our next stop was the Rock 'n Roller Coaster.

"Aerosmith? In a Disney park," Mickey started. "I know they came clean but these Boston boys were major druggies in the 1970s. Steve Tyler even pulled a Polanski when he took a 15-year-old on the road with him one year. And don't get me started on Pee Wee Herman. We took down his video from the animation tour when he was caught with his pants down at the Wonders of Life pavilion but he's still the voice of your pilot in Star Tours. What's up with that? Pervs should be heard and not seen?"

Maybe some of the passing rain was making its way to Mickey's voice chip. We decided to try to cool him off by taking him on the backlot tour. No such luck.

"Empty Nest? Golden Girls? Ernest movies? Hello! Anything new ever happen around here? Wasn't this supposed to be a working studio? And you wonder why ABC is now in fourth place! Oh, bother. Wait, isn't that ABC's think tank over there? Catastrophe Canyon? Now it's all starting to make sense."

We apologized to everyone around us on the tram tour. We exited the tour and walked over to the New York City area.

"This place gives me Goosebumps," he said as we passed the park.

We passed by the stage where the Hunchback of Notre Dame show takes place on certain days. This wasn't one of those days.

"It's a no-go for Quasimodo," Mickey said.

The next Who Wants to Be a Millionaire was about to start so we ducked a gray cloud and grabbed a seat. Mickey was quiet through most of the show, then went off when the guest in the hot seat picked "B" for his $32,000 question.

"M-I-C," he started. "M-I-C. Get it? The answer is C! I know this is Who Wants to B a Millionaire but if you can't C the answer move over and let a real trivia rat take over. How about getting a lifeline? Better yet, how about getting a life!"

The answer turned out to be D.

We then wrapped up our day at the park by checking out Sounds Dangerous, which at times had about as much lighting as the Dinosaur attraction that we had experienced over at Animal Kingdom.

It was next to an empty theater building, which Mickey explained once housed a Doug live show. Before that it was an interactive Super Star Television show where guests acted out on blue screen stages.

"Why don't you stick around to see Fantasmic," Mickey offered, coming back to his pimping senses as we were ready to leave. "I'm the star of the show. Well, the boring water screens take up most of the stage time but I do have a heroic cameo."

Plush had come to shove. It was time to head on out and get Mickey back into his game-playing joke-spouting mode.


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RichKoster Offline

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Posted: May 17, 2003 10:22 am/pm Quote

Yoo Hoo, Disney EchoEars!

DVC members can save $8.00 on renting or buying Pal Mickey. When you check in you should get a Complimentary One Day Rental voucher for Pal Mickey with a value of $8.00.You can also use this to lower the $50 purchase price by eight dollars.


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Posted: May 18, 2003 9:24 am/pm Quote

Lets hear your comments on Pal Mickey

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Posted: May 18, 2003 9:30 am/pm Quote

I give it two white-gloved thumbs way up! Just needed to be "rebooted" (by turning him off then back on again) one time.

UPDATE: My review is in the beginning of this thread.


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Posted: May 19, 2003 4:38 am/pm Quote

Thanks for the review. Up until this point I had only seen bad reviews.

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Posted: May 19, 2003 5:01 am/pm Quote

Yoo Hoo, Disney EchoEars!

It was my pleasure -- truly! -- to try Pal Mickey and write about him. I'll certainly be getting one for me to keep forever when I return to WDW on Friday the 13th next month. Gosh! I wonder if Pal Mickey will have anything special to say if I bring him to the Tower of Terror on Friday the 13th!
:Oo:  :laugh:

sorcererkev wrote:
Quote
(I'm trying to resist the temptation to buy one on eBay........)


Must... resist... paying... high... prices!
:wow:

Quote
I can't wait till our WDW trip in September so I can buy the little fella!


Just remember: He only likes to eat premium-quality batteries! None of that generic stuff and not even the rechargeable kind.
:eyebrow:

Tink wrote:
Quote
Thanks for the review. Up until this point I had only seen bad reviews.


The only thing that went wrong when I had him was one time he wouldn't play games with us when we pressed both of his hands at the same time. Lil' fella musta got tuckered out!
:sleepy:
We had been using him quite a lot. We were on the Tomorrowland Transit Authority ride around Space Mountain at the time, and Carol passed him back to our friends in the other TTA vehicle (with me shouting, "Don't drop him! Disney doesn't need another PeopleMover tragedy!!!") and they turned off his switch then turned him back on - - and he worked fine after that.
:mickey:


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